Destiny 2 Hotfix 6.2.0.6 > News



Destiny 2 Hotfix 6.2.0.6 > News | Bungie.net





























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Activities

crucible

  • Adjusted map frequency weights for Disjunction and Cathedral of Dusk.
  • Fixed an issue where players could not advance the weekly Crucible challenge in Crucible Labs.

kings fall red

  • Fixed an issue where Oryx’s daughters were taking additional damage from rocket launchers and other sources.
  • Fixed an issue where players were able to avoid certain wipe mechanics throughout the activity.
  • Fixed an issue where players could sometimes walk around behind doors during Warpriest encounters.

Gameplay and investment

shield

  • Fixed an issue where the Seasonal Mod Improved Sword Scavenger and Leg Armor Mod Sword Scavenger would stack. If you equip one of these mods you cannot equip the other.
  • Additionally, regular and artifact machine gun scavenger mods were also capable of stacking. It has been decided.

weapons, weapons

  • Fixed an issue where Touch of the Malice Blight projectiles could affect allies, blinding them and causing them to take more damage than Weapons of Sorrow.
  • Fixed an issue where Touch of the Malice Final Round was wrongly doubling its damage when hitting the Divinity Sphere.

Capabilities

  • Fixed an issue where the Spark Off Feedback fragment could cause capabilities, buffs and debuffs to stop working in rare cases.

Platforms and Systems

  • Removed embedded links in Korean purchase dialogs that don’t seem to work on Xbox and PlayStation consoles.
  • Fixed a startup crash on PlayStation 4 when users own a large number of platform entitlements.
  • Fixed an issue where the 120Hz refresh rate option was missing on PlayStation 5 and Xbox Series X.

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